Spell
QuickRunick Smiting Storm
Archetype:
Runick
View:
6161
Activate 1 of these effects, but skip your next Battle Phase after activation; ● Banish cards from the top of your opponent's Deck, up to the number of cards they control. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Smiting Storm" per turn.
Runick Smiting Storm — Power Evaluation
Final Score: 56 ± 6 · Confidence: Medium
- Intrinsic: 54 · Deck: 58 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Board breaker
Why it scores here
Runick Smiting Storm is a Quick-Play that converts the Runick Extra Deck bodies into a Special Summon to the Extra Monster Zone, and its banish-top-of-deck mode can finish a game. It appears in 100% of recorded boards and 400 of 400 sampled decks, so its strength is real in practice. Its high frequency is largely a consequence of being a generic Runick staple, and the score does not reward that frequency beyond confirming accessibility. The Battle Phase skip, the once-per-turn name clause and the lack of card advantage or negation cap the score in the mid-50s.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 65 | Quick-Play, played 1.39 copies on average in 400 of 400 decks, but the evidence has only one starter appearance and no searcher route (observed). |
| Combo & Conversion | 70 | Appears in all 22 recorded combos with an average power index of 73.6 and end boards of 4-5 monsters, though it is starter in only 1 of 22 (observed). |
| Resource Economy | 45 | Banish-top-deck mode is a win condition rather than card advantage, and no draw or refuel text exists; the netCardAdvantage figures are board-level, not card-level (inferred). |
| Effect & Interaction | 30 | No negation or removal text; the banish mode only mills the opponent's Deck, which is weak interaction (verified). |
| Material Utility | 5 | A Spell card cannot be used as material or as a body (verified). |
| Resilience & Flexibility | 45 | Usable on either turn with three copies, but a once-per-turn name clause and a skipped Battle Phase limit how often it can be used (verified). |
| Deck-Building Efficiency | 60 | Runick-restricted, but ran as one to three copies with no garnet or lock text; the Battle Phase skip is a real cost (inferred). |
Calculation
Weight profile: 0.7 Starter/Combo enabler + 0.3 Board breaker. Intrinsic ≈ 54, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Quick-Play Special Summon of a Runick Extra Deck monster to the Extra Monster Zone
- Appears in every recorded board and in all 400 sampled decks
- Banish-top-deck mode can close out a game
Weaknesses
- Skips the next Battle Phase, which costs tempo
- Once-per-turn name clause limits repeat use
- Spell-only with no card advantage, negation or material value
- Only useful inside the Runick shell
Counters / choke points
- Opponent's Battle Phase and board pressure during the skipped Battle Phase
- Interaction that answers the Runick Extra Deck monster after it is summoned
Best use
Starter / Combo enabler that summons a Runick Extra Deck body and can finish with deck-banish. Decks: Runick (Mysterune), Runick, White Forest Runick. Suggested copies: 2.
Evidence & gaps
- Verified: Quick-Play Spell with three modes: skip Battle Phase, banish top of opponent's Deck, Special Summon a Runick from the Extra Deck; Once per turn by name; 400 of 400 sampled decks run it, 1.39 average copies
- Observed: Present in 22 of 22 recorded combos, average power index 73.6; Starter in 1 of 22 combos, end-hand in 1 of 22; Runick (Mysterune) inclusion 60% at typical 1 copy in usage statistics
- Inferred: Accessibility is high because it is Quick-Play and frequently run, but no searcher route is tabled; Deck resilience is moderate because the line has an average starter count of 3.05 and the card is Runick-restricted
- Data gaps: no banlist token, assumed 3 copies (unlimited) no searcher or material evidence for this card no rulings data






